Side
Executes an action when it's invoked on a specific logical side of the game.
Type ID: kaya:side
Format
| Field | Type | Default | Description |
|---|---|---|---|
side |
Environment | Determines when to execute the action when invoked on the specified logical side. | |
action |
Action | The action to execute. |
Environment
A string that determines when an action is invoked on which logical side.
| Value | Description |
|---|---|
client |
The action was invoked on the logical client side. |
server |
The action was invoked on the logical server side. |
Example
{
"type": "kaya:side",
"side": "server",
"action": {
"type": "kaya:add_velocity",
"method": "single",
"space": "local",
"entity": "this",
"velocity": [
0.0,
1.0,
1.5
]
}
}
This example will only add velocity to the entity from the kaya:this_entity context parameter on the server side.
History
| Minecraft | Mod | Changelog |
| 1.21.5 | 0.1.0 | Added the type. |