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Damage Entity

Deals damage to an entity.

Type ID: kaya:damage_entity

Format

Field Type Default Description
damage_type Identifier The ID of the damage type to use.
amount Float Provider The amount of damage to deal.
victim Entity Provider The entity that will be damaged.
attacker Entity Provider optional If specified, this entity will be considered as the source of the damage.

Example

{
    "type": "kaya:damage_entity",
    "damage_type": "minecraft:magic",
    "amount": {
        "type": "kaya:random/uniform",
        "min": 1.0,
        "max": 8.0
    },
    "victim": "target",
    "attacker": "actor"
}

This example will deal a random amount (ranging from $1.0$ to $8.0$) of damage to the entity provided by the kaya:target_entity context parameter, making the entity provided by the kaya:actor_entity context parameter as the source of the damage.

History

Minecraft Mod Changelog
1.21.5 0.1.0 Added the type.