Phasing
Makes the power holder phase through certain blocks.
Type ID: kaya:phasing
Info
This type provides the following context parameters when the power holder collides with a block:
| Parameter | Description |
|---|---|
kaya:phased_block |
The block the power holder is about to phase through. |
Format
| Field | Type | Default | Description |
|---|---|---|---|
phase_down_condition |
Condition | {type: "is_entity_sneaking", entity: "this"} |
Determines when the power holder phase through a block below them. |
render_effect |
Render Effect | "blindness" |
Determines the effect to render when the power holder is phasing through blocks. |
view_distance |
Float | 8.0 |
Determines the distance the power holder can see when they're phasing through a block. This value must be at least 2.0. |
Render effect
A string that determines the effect to render when phasing through blocks.
Values
| Value | Description |
|---|---|
blindness |
Renders a darkened fog around the power holder, as if they have the blindness status effect. |
none |
Renders no effects. |
Example
{
"type": "kaya:phasing",
"phase_down_condition": true,
"active_condition": {
"type": "kaya:check_block_type",
"tag": "#minecraft:impermeable",
"block": "phased_block"
}
}
This example will make the power holder phase through blocks included in the #minecraft:impermeable block tag, such as glass blocks.
History
| Minecraft | Mod | Changelog |
| 1.21.5 | 0.1.0 | Added the type. |